Saturday 19 November 2011

#027 GAD BA1 P2: iPhone Game - Game Mechanics Explained - Pt 3

The structures in the game all have specific roles, I will now explain them in detail along with a piece of concept art I have made for each one.

Vikingr Hut
Health: 200 health Points
Experience Gained: 5 Experience Points
Role: The hut is where the Vikingr sleep and eat, it is also where they hide sometimes so keep an eye out for them.
Image:




Vikingr Watchtower
Health: 300 health Points
Experience Gained: 15 Experience Points
Role: The watchtowers are found around the edges of the Vikingr settlements. The longer it takes to destroy it the more aware the Vikingrs will be of your presence and more likely to fight. Destroy it quickly for a stealth attack or leave it there for a fast paced battle.
Image:



Vikingr Balista
Health: 400 health Points
Experience Gained: 25 Experience Points
Role: The Vikingr Balista is one of the basic fixed weapons the Vikingr use against you, it is fast and hard to avoid but does only a small amount of damage to your dragon. Take them out though, as if there are multiple of them in a settlement you will soon find your health dwindeling.
Image:


Vikingr Grapple
Health: 500 health Points
Experience Gained: 35 Experience Points
Role: The Vikingr Grapple weapon is a much more advanced fixed weapon than the Vikingr Balista. The Vikingr do not normally have a lot of them, but you must always be aware of them. The Vikingr Grapple fires like a catapult, but fires a dozen barbed hooks attached to strong rope that is anchored to the ground; Avoid these as much as possible as if you get grappled you will be dragged to the ground and will sustain a set amount of damage from the Vikingr ground units attacking you.
Image: 








Note: In general, players do not need to focus on destroying the structures, however if they do, they will find that they can earn valuable experience points per level.

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