Carrying on with my design, this next section focuses on creating the door, the bolts that lock the door, and linking some of the pieces together. I've decided that I will do a small animation, so some of the pieces will not be fitted together, allowing me to animate them at a later date.
Step 1: Create a large cylinder, 17.5 units by 17.5 units and 2 units deep. |
Step 2: Clean the top and bottom surface. |
Step 3: Create another cylinder, this time 17.9 units by 17.9 units and 1 unit deep. |
Step 4: Again, clean up the edges on the top and bottom of the cylinder. |
Step 5: Lower the second cylinder into the middle of the original one. |
Step 6: Select the two faces and use Boolean Union. |
Step 7: Copy the other pieces and place them on the top face of the cylinder. |
Step 8: Create a new cylinder 0.6 units by 0.6 units and clean up the faces. |
Step 9: Rotate the cylinder by 90 degrees. |
Step 10: Lengthen the cylinder to 5 units long. |
Step 11: Select the rotate tool. |
Step 12: Press Insert and position the axis to the centre of the door. |
Step 13: Set the rotate tool to rotate in 60 degree increments. |
Step 14: Rotate the objects by 60 degrees (To match up with the sliding bolts) |
Step 15: Do this another 4 times to complete the door. |
Step 16: Select all the bolt pieces and combine them, then press CTRL + C to copy them. |
Step 17: Press CTRL + V, and position the second set of bolt pieces above the door. |
Step 18: Select the lower lock pieces and use Boolean Difference. |
Step 19: The Boolean Difference should cut 6 cylinders into the door. |
Step 19: Select the bolt pieces. |
Step 20: Separate the bolt pieces. |
Step 21: Select the bolt sliders and position them so they are inside the bolt receivers. |
Step 22: Do this for all 6 bolt sliders. |
Step 23: Select all the bolt pieces. |
Step 24: Lower them back into position in the middle of the door. |
Step 25: Select one bolt piece and the bolt slider above it. |
Step 26: Combine the two objects. |
Step 27: Now, when the bolt slider is positioned into the bolt receiver, the main bolt will slide out with it. |
Step 28: Select the upper sections of the door, except the bolt pieces and combine them. |
Step 29: Select the upper and lower section of the door and use Boolean Union. |
By using Boolean Union and Combine, its allowed me to create a cleaner object in a much faster time. Looking inside the object, there are no double faces or indeed any faces in the internal structure that are unessential. I've kept the bolt pieces separate so I can animate them at a later date.
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